Release v1.0.8: Timer Accuracy Fix

This commit is contained in:
2025-11-23 15:49:08 +01:00
parent c8f5c69102
commit 2f2346b4c8
6 changed files with 106 additions and 113 deletions

View File

@@ -273,56 +273,14 @@ export default class FocusTaskPlugin extends Plugin {
// Sync timer based on timestamp when app returns from background
syncTimerFromTimestamp() {
if (!this.isTimerRunning || this.timerStartTimestamp === 0) return;
// Since all intervals now calculate from timestamps directly,
// we just need to trigger an update when coming back to foreground
if (!this.isTimerRunning) return;
const now = Date.now();
const elapsedMs = now - this.timerStartTimestamp;
const elapsedSeconds = Math.floor(elapsedMs / 1000);
// If less than 1 second elapsed, no need to sync
if (elapsedSeconds < 1) return;
if (this.isBreakMode) {
// Break mode: countdown timer
this.currentTimerSeconds = Math.max(0, this.pausedTimeRemaining - elapsedSeconds);
if (this.currentTimerSeconds <= 0) {
this.handlePomodoroEnd();
}
} else {
// Work mode: check if it's pomodoro (countdown) or stopwatch (count up)
const task = this.data.tasks.find(t => t.id === this.activeTaskId);
if (!task) return;
if (this.pausedTimeRemaining > 0) {
// Pomodoro countdown mode
this.currentTimerSeconds = Math.max(0, this.pausedTimeRemaining - elapsedSeconds);
// Update actual minutes worked
this.secondsWorkedOnCurrentTask += elapsedSeconds;
task.actualMinutes = Math.floor(this.secondsWorkedOnCurrentTask / 60);
this.focusSecondsToday += elapsedSeconds;
if (this.currentTimerSeconds <= 0) {
this.handlePomodoroEnd();
}
} else {
// Stopwatch count up mode
this.currentTimerSeconds += elapsedSeconds;
this.secondsWorkedOnCurrentTask += elapsedSeconds;
task.actualMinutes = Math.floor(this.secondsWorkedOnCurrentTask / 60);
this.focusSecondsToday += elapsedSeconds;
}
}
// Reset timestamp to now to prevent double-counting on next sync
this.timerStartTimestamp = now;
this.pausedTimeRemaining = this.currentTimerSeconds;
// Update displays
// The interval will automatically calculate correct values on next tick
// Just update the display immediately to show current state
this.updateStatusBar();
this.updateTimerDisplay();
this.saveAllData();
}
startTimer(taskId: string) {
@@ -344,25 +302,39 @@ export default class FocusTaskPlugin extends Plugin {
this.timerStartTimestamp = Date.now();
this.pausedTimeRemaining = 0; // 0 indicates stopwatch mode
// Store initial values
const initialSecondsWorked = this.secondsWorkedOnCurrentTask;
let alertShown = false;
// Full refresh to show the active task card
this.refreshView();
this.updateStatusBar();
// Start interval (count up mode - stopwatch)
this.timerInterval = window.setInterval(() => {
this.currentTimerSeconds++;
this.secondsWorkedOnCurrentTask++;
// Calculate elapsed time from timestamp
const now = Date.now();
const elapsedMs = now - this.timerStartTimestamp;
const elapsedSeconds = Math.floor(elapsedMs / 1000);
// Update timer (count up)
this.currentTimerSeconds = elapsedSeconds;
// Update actual time worked
this.secondsWorkedOnCurrentTask = initialSecondsWorked + elapsedSeconds;
task.actualMinutes = Math.floor(this.secondsWorkedOnCurrentTask / 60);
// Track focus time
this.focusSecondsToday++;
// Update focus time
const newFocusSeconds = Math.floor((this.data.totalFocusMinutesToday || 0) * 60) + elapsedSeconds;
this.focusSecondsToday = newFocusSeconds;
// Light update - only timer display, no full refresh
this.updateStatusBar();
this.updateTimerDisplay();
// Check if over estimate
if (this.currentTimerSeconds === task.estimatedMinutes * 60) {
// Check if over estimate (only alert once)
if (!alertShown && this.currentTimerSeconds >= task.estimatedMinutes * 60) {
alertShown = true;
if (this.settings.enableSounds) {
this.playAlertSound();
}
@@ -392,23 +364,34 @@ export default class FocusTaskPlugin extends Plugin {
this.timerStartTimestamp = Date.now();
this.pausedTimeRemaining = this.currentTimerSeconds;
// Store the initial seconds worked to calculate delta
const initialSecondsWorked = this.secondsWorkedOnCurrentTask;
// Full refresh to show the active task card
this.refreshView();
this.updateStatusBar();
this.timerInterval = window.setInterval(() => {
this.currentTimerSeconds--;
// Calculate elapsed time from timestamp (more accurate than counting ticks)
const now = Date.now();
const elapsedMs = now - this.timerStartTimestamp;
const elapsedSeconds = Math.floor(elapsedMs / 1000);
// Update countdown timer
this.currentTimerSeconds = Math.max(0, this.pausedTimeRemaining - elapsedSeconds);
if (!this.isBreakMode) {
this.secondsWorkedOnCurrentTask++;
// Calculate actual minutes from total seconds worked
// Update actual time worked based on real elapsed time
this.secondsWorkedOnCurrentTask = initialSecondsWorked + elapsedSeconds;
const actualMinutes = Math.floor(this.secondsWorkedOnCurrentTask / 60);
// Only update if changed to avoid unnecessary updates
if (task.actualMinutes !== actualMinutes) {
task.actualMinutes = actualMinutes;
}
// Increment focus time by 1 second
this.focusSecondsToday++;
// Update focus time based on elapsed seconds
const newFocusSeconds = Math.floor((this.data.totalFocusMinutesToday || 0) * 60) + elapsedSeconds;
this.focusSecondsToday = newFocusSeconds;
}
// Light update - only timer display, no full refresh
@@ -483,7 +466,14 @@ export default class FocusTaskPlugin extends Plugin {
if (!this.timerInterval) {
this.timerInterval = window.setInterval(() => {
this.currentTimerSeconds--;
// Calculate elapsed time from timestamp
const now = Date.now();
const elapsedMs = now - this.timerStartTimestamp;
const elapsedSeconds = Math.floor(elapsedMs / 1000);
// Update countdown timer
this.currentTimerSeconds = Math.max(0, this.pausedTimeRemaining - elapsedSeconds);
// Light update - only timer display
this.updateStatusBar();
this.updateTimerDisplay();
@@ -510,14 +500,28 @@ export default class FocusTaskPlugin extends Plugin {
this.timerStartTimestamp = Date.now();
const task = this.data.tasks.find(t => t.id === this.activeTaskId);
// Store initial values for resume
const initialSecondsWorked = this.secondsWorkedOnCurrentTask;
this.timerInterval = window.setInterval(() => {
this.currentTimerSeconds--;
// Calculate elapsed time from timestamp
const now = Date.now();
const elapsedMs = now - this.timerStartTimestamp;
const elapsedSeconds = Math.floor(elapsedMs / 1000);
// Update timer (countdown from paused position)
this.currentTimerSeconds = Math.max(0, this.pausedTimeRemaining - elapsedSeconds);
if (task && !this.isBreakMode) {
this.secondsWorkedOnCurrentTask++;
// Update actual time worked
this.secondsWorkedOnCurrentTask = initialSecondsWorked + elapsedSeconds;
task.actualMinutes = Math.floor(this.secondsWorkedOnCurrentTask / 60);
// Track focus time
this.focusSecondsToday++;
// Update focus time
const newFocusSeconds = Math.floor((this.data.totalFocusMinutesToday || 0) * 60) + elapsedSeconds;
this.focusSecondsToday = newFocusSeconds;
}
// Light update - only timer display
this.updateStatusBar();
this.updateTimerDisplay();